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Jerky movements on Cubism 5 Viewer
Dear Live2d Support
I'm having trouble getting .motion3.json files to use on Unity. When I export these files and then go to view them on Cubism 5 Viewer, the animations show strange jerky movements that are not present in the Animations file. It seems that my project has somehow become corrupted but I don't understand why. Maybe if I understood why I could try to solve the problem in the project.
Can you tell me in which cases these problems can arise and how I could try to resolve them? Thank you!
I wish you good work.
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Comments
https://docs.live2d.com/en/cubism-editor-manual/export-moc3-motion3-files/#:~:text=are not exported.-,Motion Export Settings,-Motion can be
And did you check motion by Viewer for "Unity" ? There are two viewer Viewer for OW and Unity.
I use the Unity Viewer.
Perhaps Live2D Staff is going to help you...
Thank you for using our products.
Are you manually animating objects with physics settings?
For example, have you set up physics for hair to follow facial movements, but are you trying to move it manually?
Also, if other physics operations are overlapping, the object may move unexpectedly.
Check the input/output of the physics operations and the physics group settings.
https://docs.live2d.com/en/cubism-editor-manual/physics-group-information/
Best regards.
Thank you for using our products.
Thank you for your advice to our users.
Thank you for your answer
I don't use physics settings at all... I create animations simply using keyframes in the animation timeline.
Best regards.
Thank you for using our products.
Please use this viewer to read the file.
Do you experience the same problem?
https://docs.live2d.com/en/cubism-editor-manual/cubism3-viewer-for-ow/
If you are experiencing the same problem, please store the file that is causing the problem in the data box below.
Model files (.cmo3)
Animation file (.can3)
Please check the problem with the following data box.
https://biz.datadeliver.net/posts/ey1urJzi0Fe7
Best regards.