[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Hi, I'm fairly new to Live2D and am trying to reflect the eye that I have rigged so I do not have to rig the other one. However, when I reflect the eye, all the parameters and mesh reflect but the actual art does not reflect with it. I have no idea how to fix this.
To reflect I have selected the main eye warp deformer (that has all my art, mesh, rig and child deformers inside), I right click and select 'select child objects' so that everything is selected. I then right-click on the eye and select 'reflect'. I un-check my x axis movement, make sure it is reflecting horizontally and click 'ok'. Like I said, all the mesh is there on the otherside in the right places, and the mesh moves with the parameters but there is no actual art reflected.
I'd really like to sort this as I do not want to rig the other eye separately and have it be not symmetrical.
Thanks.
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Comments
Hello how did you fix. Having the same issue please