Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
 
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Deformer Referencing

It would be nice to have a feature like "Glue Compatibility" for deformers of the same type. Vertices can reference the position of each other based on user defined weights and compatibility and this would extend the usage of deformers and potentially cut back on complex animations.

Example:
  • Rotation Deformer A references Rotation Deformer B
  • Compatibility 0: Rotation Deformer A acts as if nothing controls it
  • Compatibility 50: Rotation Deformer A moves as if it's being pulled by B
  • Compatibility 100: Rotation Deformer A acts entirely like it's Rotation Deformer B
Situations:
  • Items Switching hands
  • Items Switching animations/blending between them
  • Items being controlled entirely or fully dependent (Item is on head vs Item has fallen to the floor)

Comments

Sign In or Register to comment.