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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

general opacity in unity model

I'm importing my models into Unity using SDK version 4-r.7, but within Unity, I need to be able to manipulate the initial opacity of the entire model at runtime. For this purpose, I'm using the Cubism Render Controller. However, no matter if I create a script or even change it from the editor, it always reverts to having an opacity value of 1.

unity version 221.3.14f1




Any idea?
Thanks in advance for any help.

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