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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

Building for WebGL with Unity 2021.2.6f1 (or Unity 2020.3.24f1)

edited December 2023 in Help
Hello :-)

I'm trying to build our project with Unity 2021.2.6f1 for WebGL and I'm getting this error:

Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
wasm-ld: error: Assets/Live2D/Cubism/Plugins/Experimental/Emscripten/Live2DCubismCore.bc: machine type must be wasm32 or wasm64

I think this package needs to be recompiled, I'm not sure I can build it on my end, can someone help me solve this issue? (I have the latest Live2D SDK for Unity)

Thank you!

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