[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Building for WebGL with Unity 2021.2.6f1 (or Unity 2020.3.24f1)
I'm trying to build our project with Unity 2021.2.6f1 for WebGL and I'm getting this error:
Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
wasm-ld: error: Assets/Live2D/Cubism/Plugins/Experimental/Emscripten/Live2DCubismCore.bc: machine type must be wasm32 or wasm64
I think this package needs to be recompiled, I'm not sure I can build it on my end, can someone help me solve this issue? (I have the latest Live2D SDK for Unity)