[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
SDK 3.0 Are there any tutorials/guides?
Hi there,
just wanted to check if there are any tutorials or guides on how to use SDK 3.0 in Unity?
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Comments
Thank you for the link, but isn't that SDK 2.1 and not 3.0?
Also, there are instructions for the other functions in sample.
Thanks,
I looked into the samples but for example there is no guide on how to use the eye blinking script as the sample has it, but nothing is happening.
We are so sorry for your inconvenience. Now we are working hard to prepare manuals and tutorials as soon as possible.
Regarding how to use SDK, it works by attaching "xx"Controller on model's root and "xx"Controller on GameObject of the ID of the Parameter which you'd like to use its function.
Also, you can ask for help at our official GitHub for Cubism 3 SDK. https://live2d.github.io/
Thanks,