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Answers
Thank you very much!
In regards to the second question, I ended up delving into production myself, and figured out how to do what I was looking to do.
For anyone that may need help with the same issue:
It's not too difficult of a task, I needed to firstly create a model image from the right eye in the PSD Source file, create the artmesh for the eye, then link the eye to the appropriate deformer.