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[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
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https://help.live2d.com/en/other/other_09/
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Comments
Thank you for always using our products.
You also sent us an email with similar content, didn't you?
We will skip replying to your email.
We would appreciate it if you could post only in the community from now on.
In the community, official staff may also reply to posts that they believe need support, such as possible bugs.
We have checked the model file you sent us and it seems that the problem is caused by the very large file size.
We are distributing official sample models, so please refer to the number of deformers and art meshes and the size of textures for modeling.
https://www.live2d.com/en/download/sample-data/
Model information can be viewed under "Model Statistics" in the File menu.
https://docs.live2d.com/en/cubism-editor-manual/file-menu/#:~:text=all dialog boxes.-,Model Statistics,-Display the model
Best regards.
thanks for replying to my discussion.
so what should i do is reduce the number of deformers, artmeses and overall texture size? won't it affect other components? like rigging, animation, physics, etc?
i've done reduced warp deformer (which is not connected to parameters), reduced vertices and polygons. after saving the file size is reduced, from 3.2 GB to 2.88 GB.
I tried to re-export the file, unfortunately the export doesn't work at all and it stays in the "saving" tab it lasts for more than 1 hour. is there any other way to fix this?
I really appreciate your help.
this is the difference in the total number in Model Statistics.
which initially:
<< Common Data >>
Number of Parts : 297
<< Deformer Data >>
Number of Warp Deformers : 712
Number of Rotation Deformers : 60
Number of Interpolations in Deformers : 3727
Number of Deformers with Only One Draw Element : 282
Number of Deformers with Only One Deformer : 169
Number of Deformers with No Content : 3
<< ArtMesh Related >>
Number of ArtMesh : 830
Number of Interpolation ArtMesh : 2906
Number of Vertices : 94639
Number of Polygons : 149350
Number of ArtPath:0
Number of ArtPath's control points:0
<<Relating to Clipping Masks>>
Clippings used: 349
Mask ID permutation types: 53
Objects with moc3 output issues: 0
be like this:
<< Common Data >>
Number of Parts : 297
<< Deformer Data >>
Number of Warp Deformers : 490
Number of Rotation Deformers : 60
Number of Interpolations in Deformers : 3765
Number of Deformers with Only One Draw Element : 153
Number of Deformers with Only One Deformer : 146
Number of Deformers with No Content : 1
<< ArtMesh Related >>
Number of ArtMesh : 829
Number of Interpolation ArtMesh : 2977
Number of Vertices : 78241
Number of Polygons : 121536
Number of ArtPath:0
Number of ArtPath's control points:0
<<Relating to Clipping Masks>>
Clippings used: 349
Mask ID permutation types: 53
Objects with moc3 output issues: 0