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Hey! I'm stuck with a performance issue in Unity. Is there any way to reduce draw calls and increase FPS? My model has about 400 meshes and when I spawn 3-4 models FPS drops to the ground
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Thank you for always using our products.
Depending on the structure of the model, modifying the way it is built may improve performance.
See the manual for details.
https://docs.live2d.com/en/cubism-editor-manual/performance/
Best regards.