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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

I used Live2D C++ SDK with Qt6 but got strange glitch on eye texture

Can someone help? The bug is detailed in this github pull request.

https://github.com/duanxianpi/QtLive2d/pull/4

Basically, the character's eye texture is shown on the bottom left and the character won't close eyes when blinks. However, when first time launch the Qt6 project, the first character will be normal. Once clicked the "Next model", glitch appears. But Miku is always normal.

The native sample provided by official Live2D website does not have this glitch.
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