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Deformer hierarchy full example?

- Live2D Software Version: Cubism Editor 4.2.03_2 PRO
- OS & Version: Windows 10
- PC Model: Custom build
- Graphics Specifications: Unsure
- CPU: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz 3.79 GHz
- Memory: 2 TB SSD 32 GB RAM
- Illustration Software used: SAI 2

Hello! I was wondering if someone would have a full example of deformer hierarchy (all head, body, outfit deformer folders ect) I am having trouble understanding the order that they should go in. I've seen partial examples of like the structure of only the head etc but I need a more broad example of it if possible. I don't need to see the art layers or anything just the order that all the deformer folders should be in. Thank you :)
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