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Live2D Cubism
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Cubism SDK Tutorial
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.
Answers
Thank you for your continued use of our product.
We will look into it in detail.
Please send us the CMO3 file in which the problem occurs and the full log file.
Please refer to this page for instructions on how to obtain the log files.
https://help.live2d.com/en/other/other_22/
Upload your files to this page.
https://biz.datadeliver.net/posts/czlilwf2XOHa
Best regards.
I've sent the files to the link, I hope you guys can help me out
Thank you for sending us the file.
We have reviewed them.
The model file size is large and the behavior is a bit slow, but we could not confirm that it takes a lot of time to create the deformer in our environment.
Could you please try the following?
- Try resetting the editor's configuration file
https://help.live2d.com/en/cubismeditor/cubism-does-not-start-win/
Please try the method in step 4 on this page.
Please keep the backed up files without deleting them, as you will need them if you encounter any problems.
- Reduce texture size
Large textures may be overloading the system.
Smaller textures and a lighter editor may result in quicker behavior.
Best regards.
It had something to do with the "Extended Interpolation" feature. It was my fault, I used it incorrectly and it severely affected the software's performance.
Anyways, thank you for taking care of your clients