[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
Using Blendmesh stop working edit form timeline?
Hello you all, I hope you can take this doubt away from me.
I'm working on an animation (the process is quite advanced) and now I'm thinking of trying to use a blendmesh parameter however I'm undecided, I don't know if I can, because from what I've heard (can't remember where) using blendmesh parameter then it doesn't allow you to be able to use edit form in timeline panel... Is this true? I don't want to compromise the project.
Thank you
0 ·
Comments
Thank you for your continued use of our product.
I didn't quite understand which function "edit form in timeline panel" was referring to.
The limitations of the blendshape feature are explained in detail on the manual page.
Please take a look.
https://docs.live2d.com/en/cubism-editor-manual/blend-shape/#:~:text=one by one.-,Precautions,-Blend Shape Parameter
Thank you!