[About macOS Sonoma 14.0] (update 10/17/2023)
The current compatibility status with released Live2D Cubism products is as follows:
[supported]Live2D Cubism Editor version 5.0.01 and later
[not supported]Live2D Cubism Editor version 5.0.00 beta1 and earlier,Other Live2D Cubism products, including Live2D Cubism SDK.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
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Using Blendmesh stop working edit form timeline?
Hello you all, I hope you can take this doubt away from me.
I'm working on an animation (the process is quite advanced) and now I'm thinking of trying to use a blendmesh parameter however I'm undecided, I don't know if I can, because from what I've heard (can't remember where) using blendmesh parameter then it doesn't allow you to be able to use edit form in timeline panel... Is this true? I don't want to compromise the project.