[BUG] Stuttering when moving deform path points on BlendShape
When working on a blendshape, if you are using a deform path and select multiple points (anything more than 1) the movement will not be accurate, and will stutter a great amount.
To replicate:
Set blendshape to 1 (active)
Select 2 deform path points
Drag to move
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We apologize for any inconvenience caused.
We have confirmed that the same procedure reproduces the problem.
We plan to address this issue in the future.
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