If you have any questions, reports, suggestions, or requests about Live2D, please send them to this forum.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual
Cubism Editor Tutorial
Cubism SDK Manual
Cubism SDK Tutorial
[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.




Comments
Thank you for your continued use of our product.
Thank you very much for your request.
We appreciate the detailed explanation with images.
We have shared your valuable feedback with our development staff.
We will use it as a reference for future development.
The Blendshape developers are pleased that you are using Blendshape so much.
Thank you!
They are very useful! I was looking forward to them mostly for face tracking, but they seem even more useful for physics and body angles instead! They excel at modifications that the Keyforms can get too complicated/stacked for
I'd like to add to this post since I also commented on Cillia's post regarding blendshape combining, the last image with the linked parameters could have the combined Blendshape view instead of the two separated blendshapes
I'll quote the post here for reference-
Thank you for your time!
Thank you for your reply.
Thank you very much for your kindness.
We will use it as a reference for our development.
We will do our best to meet your expectations!