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[INFORMATION](6/25/2024)
Cubism Editor 5.1.00 beta1 is now available!

We have incorporated some of the feedback we received from those who tried the alpha version.
Thank you very much for your comments and requests!
All alpha versions will soon be closed to the public and will no longer be available.
Also, the Cubism Editor 5.1 alpha category will be closed, so please send your comments and requests to the Cubism Editor category.
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Suggestion : Multi-Core Optimization for Texture Atlas Creator System

Hello,
I would like to suggest about optimization for Texture Atlas Create System.
This could be a rare case or i just push to the limit of the software.
I work on Live2D model based on 10500px by 7500px
When i try to create texture atlas i need to wait around 12-13 hours(CPU : i9 10900f).
i saw the live2d software using only one core in task manager.
If the system could use multi core. It will open some artist to create higher resolution model and etc.

Thank you.

Comments

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    edited June 2022
    While I agree that multi threading operation is needed, but I don't think texture atlas creation is taking absurdly long hours for that resolution. I work with models around similar resolution. hundreds of layers and texture atlas generation typically takes less than a minute (Ryzen 7 5800).
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