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the edge of artmesh drawing suddenly became pixelated
hi! i exported my model and noticed the edges of the mouthpiece art mesh is pixelated, i remember clearly it was not like this before (even after i exported runtime). i tried opening my model today and it was suddenly there and i dont really know why, and im not sure how to fix this. im still new to live2d and i have a lot to learn, if i can get a few answers it will be much appreciated >< thank you
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Comments
The last item on the following page may solve your problem.
Could you please review the contents and give it a try?
https://docs.live2d.com/cubism-editor-manual/precautions-for-psd-data/?locale=en_us
Or the resolution of the texture atlas may be too low.
https://docs.live2d.com/cubism-editor-manual/texture-atlas-edit/?locale=en_us
hope that helps!
yeah it was the texture atlas apparently, thank you for the help! 👍👍