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Thanks for the kind reply kudo. But maybe I expressed myself badly and try again (I'm a newbie, sorry). Can I hide the polygons of the automatic mesh generator and deform the drawing with the brush tool? Because if I do a lot of subdivisions by increasing the polygons this becomes a lot and I can't see the underlying drawing when I'm going to deform using brush tool.. Can I hide these polygons and deform the drawing?... Sorry again. Hope you can help me with this
We are unable to hide the mesh when editing art mesh in Editor. https://docs.live2d.com/cubism-editor-manual/concept-of-artmesh/?locale=en_us I think using a zoomed in model would work around your problem. However, I do not see many models with so much mesh on that the model is obscured, so I would recommend reducing the mesh.
Comments
Warp deformers do not show attached meshes.
Perhaps multiple selections have been made by mistake.
Please try selecting only the warp deformer in the parts palette.
https://docs.live2d.com/cubism-editor-manual/making-and-placement-of-warp-deformer/?locale=en_us
hope that helps!
We are unable to hide the mesh when editing art mesh in Editor.
https://docs.live2d.com/cubism-editor-manual/concept-of-artmesh/?locale=en_us
I think using a zoomed in model would work around your problem.
However, I do not see many models with so much mesh on that the model is obscured, so I would recommend reducing the mesh.
Please refer to the sample model and consider the density of the mesh.
https://www.live2d.com/en/download/sample-data/
Best regards,