[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.Trouble downloading model from server for SDK App
I am attempting to build an app that pulls Live2D files from a Firebase storage server then displays them into my app. I am able to obtain the files, but when I load the model, the textures are all wrong. I have made sure all the files are correctly loaded and are in the proper locations. Any suggestion as to what I need to be looking for?
I will include a link to how my model looks when loaded in the app here:
https://imgur.com/a/PMtD0aiI am using Cubism 4 SDK for Native R4
My app currently runs a library similar to below:
https://github.com/mzyy94/ARKit-Live2D
0 ·
Comments
https://docs.live2d.com/cubism-sdk-manual/texture-trouble-shooting/?locale=en_us#
However, I now have two textures displaying at once?
https://imgur.com/a/hEnBpPb