[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.
Trouble downloading model from server for SDK App
I am attempting to build an app that pulls Live2D files from a Firebase storage server then displays them into my app. I am able to obtain the files, but when I load the model, the textures are all wrong. I have made sure all the files are correctly loaded and are in the proper locations. Any suggestion as to what I need to be looking for?
I will include a link to how my model looks when loaded in the app here:
https://imgur.com/a/PMtD0aiI am using Cubism 4 SDK for Native R4
My app currently runs a library similar to below:
https://github.com/mzyy94/ARKit-Live2D
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Comments
https://docs.live2d.com/cubism-sdk-manual/texture-trouble-shooting/?locale=en_us#
However, I now have two textures displaying at once?
https://imgur.com/a/hEnBpPb