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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.
[INFORMATION] (07/08/2022)
Cubism 4 SDK R5 beta4 are now available!
※Only Cubism 4 SDK for Native is version R5 beta4_1 due to some modifications.

Cubism 4 SDK R5 beta4 also supports some of the new features in Cubism Editor 4.2!

live2D model based on a 3D scan

I am a game dev and our small team wants to encourage the client to develop a 2D adventure game, but he is a fan of 3D modeling and we can not yet explain to him the difference in approaches when developing 2D and 3D games, despite all its pros and cons. I need to design a presentation that would clearly show the difference between 2D and 3D characters in a game. We want to make a 3D scan of a member of our team, edit and animate the 3D model using Blender. There is no problem with this part. But with the part where we need to make a fully rigged live2d model based on a 3d scan (in any format that Artec Studio supports), we are stuck. Is there any way to do that?

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