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[About macOS Sequoia] (Updated October 22, 2024)
Live2D Cubism Editor 5.1.02 now supports macOS Sequoia.
Other Live2D Cubism products currently released are not guaranteed to work on macOS Sequoia.
Please refrain from upgrading macOS, as it may not operate properly.

live2D model based on a 3D scan

Hello,
I am a game dev and our small team wants to encourage the client to develop a 2D adventure game, but he is a fan of 3D modeling and we can not yet explain to him the difference in approaches when developing 2D and 3D games, despite all its pros and cons. I need to design a presentation that would clearly show the difference between 2D and 3D characters in a game. We want to make a 3D scan of a member of our team, edit and animate the 3D model using Blender. There is no problem with this part. But with the part where we need to make a fully rigged live2d model based on a 3d scan (in any format that Artec Studio supports), we are stuck. Is there any way to do that?

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