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Live2D Cubism
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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

live2D model based on a 3D scan

Hello,
I am a game dev and our small team wants to encourage the client to develop a 2D adventure game, but he is a fan of 3D modeling and we can not yet explain to him the difference in approaches when developing 2D and 3D games, despite all its pros and cons. I need to design a presentation that would clearly show the difference between 2D and 3D characters in a game. We want to make a 3D scan of a member of our team, edit and animate the 3D model using Blender. There is no problem with this part. But with the part where we need to make a fully rigged live2d model based on a 3d scan (in any format that Artec Studio supports), we are stuck. Is there any way to do that?

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