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[Regarding macOS Tahoe](Updated September 18, 2025)

We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.

For more details:
https://help.live2d.com/en/other/other_09/
For inquiries regarding issues with license purchases or license activation errors, please contact us through the email form.

[BUG] Sticky Physics

Using Live2D Cubism Editor 4.1.01 on Windows 10.

When using the physics window under certain conditions the physics pendulums can get stuck near origin. This behaviour is much less pronounced if FPS is below 30, but still exists. If this is intentional, please add a way to disable this behaviour in the model version.

Attached is an example.
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