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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
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How to make fade effect for live2D model in Unity?

The SDK version is Cubism Four SDK for Unity R3;The Unity version is 2019.4.2f1;The render pipline is URP;
Thanks for reading:)

My game using live2d as NPC on dialogue, I want to make some effect for them(e.g Fade in when NPC appear, fade out when NPC leaving)
It is simple to make fade effect for live2d if I using RenderTexture to show live2d. You know, just controlling alpha of the rawImage. But using RenderTexture is kind of expensive on mobile, especially there are 3 or more live2d in the scene.

So I am trying to modify the opacity of live2d model directly. But the performace does not good.

I suggest the problem is caused by alpha blend. So how should I solve this problem, it is really important for my dialogue performace.
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