Howdy, Stranger!

It looks like you're new here. Sign in or register to get started.

If you have any questions, reports, suggestions, or requests about Live2D, please send them to this community.
※We cannot guarantee statements or answers from Live2D staff. Thank you for your understanding in advance.
 
Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
Cubism Editor 5.0 alpha3 is now available! (4/27/2023)

We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha3.
Download / Manual and Update History

How to be added to Live2D Showcase?

edited September 2021 in Feature requests
Hello!

There is a page where a lot of projects (games and apps) are presented: https://www.live2d.jp/showcase/
As far as I remember, if you are a user of the PRO version of Live2D, you can ask for placement of your project(s) that uses Live2D on that page.
But I can no longer find info about such a possibility anymore, although in 2016 it was written somewhere.
Is it still possible? How can I apply for placement? Are there any requirements?

Thanks.
___

Upd: I don't know why this topic was created in this category. Excuse me.

Best Answer

Answers

  • Thank you so much!
    It would be great, if admin of website where Showcase is placed added at least a link with requirements and/or a contact form. Because live2d.com and live2d.jp are different pages and I forgot to check pages with info on .com. After all it should be intuitive.
Sign In or Register to comment.