[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
Duplicated parts doesn't show in texture atlas
i duplicate the legs and reflect so i dont have to rig the part manually again

and changed the name of the parts then when i generate the texture atlas it doesn't show up on the texture


and so now only the original parts that was rigged only works and moves in the vtube studio
:") i really dont know how to fix this
- Live2D Software Version: 4.1.00
- OS & Version:windows 10
- PC Model: (
- Graphics Specifications: GeForce GTX 1660
- CPU: AMD Ryzen 7 3700X 8-Core
- Memory: 16GB
- Illustration Software used: ClipStudio
0 ·
Comments
Thank you for your contact.
This is Live2D Support.
In the Texture Atlas Editor, images for models are displayed.
Right-click on the original image in the Project palette to create a model image.
Then right-click on the created model image to create an art mesh or specify it as the input image for the selected art mesh
For original drawings and images for models, click here.
https://docs.live2d.com/cubism-editor-manual/original-picture/?locale=en_us
To edit the texture atlas, click here.
https://docs.live2d.com/cubism-editor-manual/texture-atlas-edit/?locale=en_us
hope that helps.
Hello!
Thank you for your continued use of our product.
We have prepared a video explaining the procedure.
Can you get the message here?
Please check it out.
Best regards!