[INFORMATION](4/11/2024)
Cubism Editor 5.1 alpha2 is now available!
We have incorporated some of your comments and suggestions. Thank you for your comments and requests!
We will continue to welcome your feedback on alpha2.
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When creating a model, the Mesh deformer is used. Is it possible to glue a bone to it somehow. That it would be imported into Unity as a separate gameObject. So that you could throw a hat into it.
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