[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
Features I'd like to see for ArtMesh editing (Two)
I'd personally like to see two things, one I'd really like a symmetrical tool for placing Polygons, mostly just so I can have an easier time making even meshes.
Another thing, which I personally would like to see more is the ability to copy and paste polygons. Not only would I be able to transfer polys easier from one mesh to another, it would make work far faster for say hair strands, where I can easily alter the base polygon shape in between strands.
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