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HELP: Meshes in Texture Atlas are too small for some parts
This is my first time using live2D so im not sure what the problem is but I have attached a screenshot.
for some parts, you can see that the image size is only within the parts size (eg. head/mouth) but for some other parts (eg. eyes/hoodie) its calculated as a full canvas size which is probably why when i try to create a texture atlas some of them are too small. (see screenshot)
so for some unknown reasons its calculating those parts size as the whole canvas size rather than only the part itself.
Would really appreciate any help ^^
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im using live2D version 4.0.08 on windows
software that i used to bring in the model is photoshop
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Comments
idk why but when i checked my psd file and click CTRL-T it was showing the full canvas but when i click enter n CTRL-T again, the borders fit the part. so i just select all my layers n did CTRL-T -- enter -- CTRL-T -- enter.
so when i reimport, on the layers it shows only within the parts boundary but when i try to create texture atlas, its still the same problem
send help TvT
but if anyone knows hw to fix the issue to the same file instead of doing on a new file do let me know ^^