HELP: Meshes in Texture Atlas are too small for some parts
This is my first time using live2D so im not sure what the problem is but I have attached a screenshot.
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for some parts, you can see that the image size is only within the parts size (eg. head/mouth) but for some other parts (eg. eyes/hoodie) its calculated as a full canvas size which is probably why when i try to create a texture atlas some of them are too small. (see screenshot)
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so for some unknown reasons its calculating those parts size as the whole canvas size rather than only the part itself.
Would really appreciate any help ^^
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im using live2D version 4.0.08 on windows
software that i used to bring in the model is photoshop
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Comments
idk why but when i checked my psd file and click CTRL-T it was showing the full canvas but when i click enter n CTRL-T again, the borders fit the part. so i just select all my layers n did CTRL-T -- enter -- CTRL-T -- enter.
so when i reimport, on the layers it shows only within the parts boundary but when i try to create texture atlas, its still the same problem
send help TvT
but if anyone knows hw to fix the issue to the same file instead of doing on a new file do let me know ^^