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IOS 1282 error

hi ~~
i'm using cubism sdk 2.0 for native c++ opengles2.0

it's operate well on android.

But, After drawing live2d object, drawing my own render-item(using different shader with live2d) make 1282 error On IOS.

my code is clear because When Not Using Live 2D dosen't make 1282 error

what's wrong???


  • Hey,

    thanks for your interest in Live2D! Sorry for answering late...
    I forwarded your issue to the guy in charge of the SDK for iOS. He asked whether you could give it a try with the SDK 2.1.. Is that feasible?

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