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Dear Users,

Now, we are seeking users who can give us a hand with expertise to evolve our software more dynamically.
If you are willing to help us, we’d like you to make a registration for “Live2D Creators Circle” via the link below.
Designers, programmers, translators are especially welcomed so far.
(More detailed explanation will be given to you before we ask you to do tasks)

Mapping polygons without distorting them

edited February 2016 in Tips and Tricks
When mapping polygons in Edit Texture window, do not re-position polygon vertices. If you wish to move a polygon vertex, always delete it first and then create a new one.


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