Dear Users,

Now, we are seeking users who can give us a hand with expertise to evolve our software more dynamically.
If you are willing to help us, we’d like you to make a registration for “Live2D Creators Circle” via the link below.
Designers, programmers, translators are especially welcomed so far.
(More detailed explanation will be given to you before we ask you to do tasks)

https://docs.google.com/forms/d/1G5KK_GL3ozwPXtTHrpi_ktbsI8UZf8jlYRSlDworyBo/viewform?usp=send_form

IOS 1282 error

hi ~~
i'm using cubism sdk 2.0 for native c++ opengles2.0

it's operate well on android.

But, After drawing live2d object, drawing my own render-item(using different shader with live2d) make 1282 error On IOS.

my code is clear because When Not Using Live 2D dosen't make 1282 error

what's wrong???

Comments

  • Hey,


    thanks for your interest in Live2D! Sorry for answering late...
    I forwarded your issue to the guy in charge of the SDK for iOS. He asked whether you could give it a try with the SDK 2.1.. Is that feasible?


    Andi
Sign In or Register to comment.