Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Please limit one question/topic per post.
Please provide the following details depending on types of question

▼ For question regarding Editor, please provide:
- Live2D Software Version: (e.g. Cubism Editor 3.1.02, Euclid Editor 1.2.02)
- OS & Version: (e.g. Windows 10, macOS HighSierra)
- PC Model: (e.g. MacBookPro 2017)
- Graphics Specifications: (e.g. GeForce GTX 950M)
- Memory: (e.g. 8GB)
- Illustration Software used: (e.g. Photoshop, ClipStudio, SAI)
- Attach screenshot or capture video to show your problem:
▼ For question regarding SDK, please provide:
- For us to reproduce the issue you wish to inquire about, please provide either a minimum project file which has the issue. or specific instructions on how to reproduce the issue.
- Types and version of Cubism SDK you are using.
▼ For question regarding Cubism Software License,
For issues related to purchasing, your order, license key, and subscription, please contact us via contact form:

How do I make my model "turn"?

edited February 2016 in Help
Hello! I am learning how to model in Live2D. To do so, I have tried to make a character from start to finish, however, I am now stuck at a certain stage.

I have drawn a character based on one of the examples characters in PSD.


I have also used the photoshop script to turn the character into polygons automatically. It was very useful. I then put every "deformer" into the "part" that it belongs to. For example, I have placed her face and blush are in the "Face" part.

However, I don't know how to have her head "turn". It doesn't seem to work.

I set the X angle to a max value and I select the face.

And I make, for example, this deformation

But then, it just stays like that when I change the X value. What I am looking for is for the deformation to change when I change X, and it just doesn't happen.

I am sure I am doing something incorrectly. I want to make the face be able to "turn" and have the shape change when I change X. Please help me out.


  • Hello CBeam, that's a very cute character you got here. Upon closer examination at the screenshots I believe the problem you have is that you haven't made any key value to the texture "face." I would suggest checking out this video tutorial where he explains how it works and then watch this next one to see how he moved/turned the head
    I hope this help you.
  • The first part is a success!

    I can now makes the shapes change with the tool.

    I will study and try to do the second part as well. I am very thankful for your reply, these videos are very helpful!
  • Fantastic! I'm glad it work out. Just before you continue, try to restore her cheek to her original position. Try undo or manually re position it. Good luck!!
  • Your Character is so cute ! Good luck with your modeling .
  • It's working! I confirm that the second part is also a success (but I need some more practice to make it look excellent hehe).

    My doubts for this topic have been solved.

    Thank you very much for the help and encouragement!

  • Yayy!!! Great work CBeam! Looks fantastic! Just keep practicing and you'll get better in no time. I'm also working on my own characters. When I finish it, I'll post it in this forum to share. That way you can see my work process. It'll take me some time though.
    It'll be wonderful if you could do it too because I would like to see more of your work.
  • Sure!

    I am working on character art for an indie game, and I love live2D. I think it can make my 2D art even better and interesting. I will certainly make more models in the future, Wai. :)

    I agree with your idea. It will be great to share our creations together! I view live2D as a tool for art like Photoshop or Blender. So! Once I make some more progress, I think it could be interesting for me to open an "Art Critique and Commentary" discussion here, with a focus on using Live2D, so that we can improve. People can post their creations and critique on other people's posted creations.

    It could be pretty cool, hehe.

    Here is an example of what I mean. It is from the page ""
  • You are absolutely right. I also believe constructive criticism and sharing artwork between fellow artists are the best way to improve ourselves. Ah, this is awesome!!

    I'm so looking forward to your drawings and progress. I wish I could post mine, but it's still in progress. Maybe I can post screenshot little by little.

    If you don't mind answering, what kind of game? Visual novel?

  • edited December 2015
    It is going to be very similar to a visual novel. It is going to be a Dating Sim!
Sign In or Register to comment.