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CPU spiking repeatedly in Physics window in 5.0

edited November 2023 in Help
From Live2D 5.0 and onwards, I have been encountering CPU spiking in the physics window. These spikes cause very visible slowdowns each time they occur, and they seem to get worse/more noticeable the heavier the model (for example models with lots of physics or a large amount of layers). This was also the case before 5.0, but the level of severity has increased. The spikes/slowdowns were way less noticeable and not much of a problem in 4.2 and earlier.
This CPU reading is taken while I'm constantly moving the model left and right in the physics window.


Here is a video recording of what it looks like when the CPU spikes happen:
https://drive.google.com/file/d/1lBst54crzrjB0CBkPspQxnJig1wtY6Lf/view?usp=sharing

I have tested in 5.0.03 beta1 and this behavior is still occurring.

Here is a recorded example, using the Mao (pro version) free model provided by Live2D. I copied and pasted the model parts once as to match a more average model bloat size.
(please skip to around 0:20 for example)
https://drive.google.com/file/d/1oTT3hRx98LKzf5JyAfAcqVJc3XHB4Dl-/view?usp=sharing

Computer Specs:
AMD Ryzen 7 3700X 8-Core Processor 3.60 GHz
ASUS TUF GAMING X570-PLUS
NVIDIA GeForce RTX 3070 Ti
2x 32-bit G.Skill DDR4 RAM
Windows 10 64 bit
1 monitor is 1440p 144hz, 2nd monitor is 1080 144hz, 3rd monitor is 1080 60hz.

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