[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.
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Hi @dochanhee Thanks for using our products. I have shared this issue with our development team. Best regards.
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Hi @aluminum_eater Thanks for using our products. Here is a discussion about a similar issue to yours. Please check our staff's response. https://community.live2d.com/discussion/785/unable-to-save If you are unable to resolve the issue, please let us know about the environment you are using. ▼ For questions regarding…
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Hi @Releah Thanks for using our products. First, please tell us about the environment you are using. ▼ For question regarding Editor, please provide: - Live2D Software Version: (e.g. Cubism Editor 4.0.01) - OS & Version: (e.g. Windows 10, macOS HighSierra) - PC Model: (e.g. MacBookPro 2017) - Graphics Specifications: (e.g.…
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Never mind fixed it , was an issue with Unity itself
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Hello. Can you check here "System Requirements"? https://help.live2d.com/en/other/old-cubism-editor-system-requirements/ Perhaps, your machine cannot meet the requirements. Does your machine have GPU? And, I think your machine is a little old. I recommend to buy newer.
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Hello, there. Did you try to put the latest Core Version? By any chance older Renpy don't require old Core version. It's worth a try.
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Hi @SaiyukoShini Thanks for using our products. First, please tell us about the environment you are using. ▼ For question regarding Editor, please provide: - Live2D Software Version: (e.g. Cubism Editor 4.0.01) - OS & Version: (e.g. Windows 10, macOS HighSierra) - PC Model: (e.g. MacBookPro 2017) - Graphics Specifications:…
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Duplicate https://community.live2d.com/discussion/1994/cubismsdkfornative-5-r-1-for-opengl
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Hi @Mogaar Thanks for using our products. Check out what they have to say here. https://help.live2d.com/en/cubismeditor/cubism-does-not-start-win/ Best regards.
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I can't delete anything, however i would like to update this post. It turned out it was NOT a live2d problem, one of my sticks of ram went bad, so I replaced that, and it has fixed the issue! (:
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hello @yasu.o@live2d We solved the problem removing de model from the unity folder, if the model stay in a project directory unity sometimes re-imports the assets and rebuild the live2d prefab, deleting the updates in the prefab.
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Mask groups alone would be incredible.
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Hi @sinahime I want to tell you that to create an archive from the "Samples/Metal/Demo" project using the Cubism native SDK, ensure all necessary build settings and schemes are correctly configured for release. If the archive is empty, try creating a new Xcode project and manually integrating the Cubism SDK and Metal demo…
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Hi @obsidian, Thank you for the response buddy. No problem, you didn't misled me. I'll make sure to post in the right section.
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Hello @Sugar685, Please, Can you describe more about the issue which you are facing.
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You can refer this page. https://help.live2d.com/en/other/other_22/
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Is it possible? I don't wanna have to re-do the path for all keyframes. But it defaults to the first one you selected if you change it.
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Hi @ritsu Thanks for using our products. Please store the file(s) that caused the problem in the data box below. https://biz.datadeliver.net/posts/Y1X268tcfzXQ Best regards.
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To anyone who has suddenly sent a file to me from the upload page of this topic: I can't reply unless you post and explain the situation. Thank you in advance.