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Dynamically Changing Model
I'm trying to have the model be change-able mid-game, through a script.
My current attempt is to have the script set the path in LAppModelProxy to the path of the new model.json file. This resulted in nothing happening >.<
I then tried to force the Visible variable, call Awake and OnRenderObject methods. These haven't accomplished anything =/
If I set the starting path to the model, it loads the model, but doesn't override it when I change the path and/or try these method calls.
Any help would be appreciated