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Reflecting drawable objects
Tod
May 2014
edited February 2016
in
Tips and Tricks
Did you know that you can reflect Drawable Objects? You can reflect and copy a Drawable Object to make a symmetrical match (or more). This saves time as well as texture area.
http://sites.cybernoids.jp/cubism_e/modeler/technic/reverse-texture
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modeler
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FxaYuan
May 2014
Yeah I use this technique every model I made, it's time saver.
I hope in the future there will be a reflect drawable object with deformer too.
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I hope in the future there will be a reflect drawable object with deformer too.