Feature Request: Allow Blendshape limit to go -100%

I think it would be great if we could set blendshape limit to -100% and the blendshape parameter flip. It would be really useful for physics using blendshape parameters. There are cases where I want to flip the physics when the character i'm rigging is in different mode from default. This feature would be really useful for vtuber models when they have multiple modes!

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