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[Regarding macOS Tahoe](Updated October 16, 2025)

macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.

Upgrading macOS can also cause you to lose your Cubism Editor license file.
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Import Physics Without Overwriting Existing Physics Groups

When working on more complex VTuber models, the editor can start to feel pretty slow (clicking around, copy-pasting, etc.). Because of that, I sometimes split the work into separate *.cmo3 files, basically rigging certain parts (including physics) in a different file then merging it back later.

Right now, we can copy-paste ArtMeshes and parameters just fine between files.
But physics is where things get tricky.

If we import physics settings, it completely overwrites all the existing physics groups in the main file. So there’s no way to “merge” physics from another file without losing what’s already there.



It would be really helpful if there was an option like "Import Physics Settings Without Overwriting Existing Groups"

This would make a difference for workflows like:
- Splitting heavy models into multiple working files
- Collaborating with others (e.g., assistants handling certain parts)
- Merging finished parts without rebuilding physics from scratch

Right now, the only workaround is manually recreating everything, which is taking more time to rebuild it again.

Would love to see something like this in the future!

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