[Regarding macOS Tahoe](Updated October 16, 2025)
macOS v26 Tahoe is now supported!
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.SDK for Unreal Engine,在ue5.5.4无法使用
Comments
感谢您的联系。
这里是Live2D工作人员。
我们已经收到了您的咨询,但由于您上传的页面出现了404错误,暂时无法确认具体内容。
不过,我们理解您的问题是:在Unreal Engine 5.5中,SDK for Unreal Engine无法正常工作。
虽然目前还没有掌握详细的故障信息,但请问您是否按照官方教程对 CubismSDKForUE.uproject 进行了修改?
https://docs.live2d.com/zh-CHS/cubism-sdk-tutorials/getting-started-ue/
"FileVersion": 3,
"EngineAssociation": "5.5",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "live2d6",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
},
{
"Name": "Live2DCubismSDK",
"Enabled": true
}
]
}
Live2DCubismFramework
Live2DCubismFrameworkEditor
Live2DCubismFrameworkImporter
Would you like to rebuild them now?
关于UE5.5无法正常运行的问题,我们已经确认了。
这很可能是一个bug。目前我们正在修复,但由于还有其他问题也在紧急处理中,修复版暂时还不会包含在正式的SDK包中,请您谅解。
补充说明一下,我们也收到了其他SDK for Unreal用户的反馈,并获知有相关的fork仓库进行了修复。
https://github.com/Live2D/CubismUnrealEngineComponents/pull/9/changes
https://github.com/CloudyCanvas/CubismUnrealEngineComponents/compare/BlueprintFix…Pamparampampamparam:CubismUnrealEngineComponents:BlueprintFix
虽然官方SDK包不会直接采用该修复,但我们会进行几乎相同的修正并尽快推进。
非常抱歉给您带来了不便。