[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
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email form.Auto-Adjust Animation Window to Match Model Canvas Size
I'd like to request a quality-of-life improvement for the animation workflow in Cubism:
an option for the animation window to automatically adjust its resolution to match the canvas size of the loaded model.
Currently, the animation workspace always defaults to 1280x720, regardless of the actual canvas size of the model. This means that every time a new animation is created, you have to manually adjust the canvas resolution and position to fit the model properly.
This becomes tedious when you're adding multiple animations to the same model file.
we could add an option like this in the palette menu or environment settings:
- "Auto-adjust animation canvas to model canvas size"
- "Match model resolution when creating new animations"
This would improve the animation setup process, save time, reduce manual input, and make the workflow feel more intuitive!
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Comments
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Your request has been shared with our development team.
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