So I've noticed before that the model's I've made in Modeler look a bit different from what I see in Live2D Viewer. My latest model is showing some serious problems that need to be addressed but I'm not sure how.
Here's a screenshot showing the same model with the same parameters in Live2D Viewer and Modeler:
I'm still working on it, but I feel I need to fix these issues before I end up with a broken final product. The most obvious breaks are the nose, bottom lip and the corner of the top lip near the jaw pivot.
Also, I would like to know which version would be a more accurate reflection of what the exported model will look like:
Will an exported model look just like what I've built in Modeler, or will it look like the Live2DViewer version with the unintended bugs?