[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.
Comments
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And..., I assume that the path to the file in model3.json is different from the actual path.
If your model3.json looks like this...
{
"Version" : 4,
"FileReference" : {
"Moc" : "xxx.moc3",
"Textures" : [
"xxx.2048/texture_00.png"
],
"Physics" : "xxx.physics3.json",
...
}
You have to place the correct folder "xxx.2048"
Therefore,
rootDir
|_ xxx.moc3
|_ xxx.model3.json
|_xxx.2048
|_ texture_00.png
...
Sorry for the confusing explanation. If you want additional information, I can answer by looking the contents of your model3.json.