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Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual Cubism Editor Tutorial Cubism SDK Manual Cubism SDK Tutorial
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Cubism Editor 4.2.00 and SDK R5 beta3 are now available!
Cubism Editor 4.2 includes many new features that expand the range of expression even further than 4.1.
Cubism SDK R5 beta3 also supports some of the new features in Cubism Editor 4.2!
Adding a normal map to the model textures for light
I am trying to add a normal map for a model in order to add light
how should I approach this?.
adding the normal map png directly to the model texture folder?
and if so how do I read it in the code into a new sampler2D for a new shader?