[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Hi. I just signed up.
I'm (slowly) developing a Japanese maths game and wanted to add a few static characters to it as a scoring indicator. Then I started playing with Live2D and realised it would be sooo much better with dynamic characters.
I've still got a few questions...
The WebGL API is still beta... at some point, it may be a while, I would like to show this off to others. I tend to use Google Drive to host as everything is client-side, no server code needed.
I've found the 'Exemption' page but was wondering if it applies to the WebGL beta API? I won't click on that yet though. Like I said, I've only just signed up and looked at the examples. Need to get something working first. It might be out of beta when I've got something to show.