Parameter not moving when I enable 'Randomize Parameters' option

Hello! I'm having some trouble with this function and I really need it fixed since I use it religiously to check the motions of my model.

Here's how it played out, I open Live2D and get to work on my model, I add the Mesh to a part and animate it with three points on a normal parameter in a folder I made for that area. It's been a while and I finally check it and the 'Randomize Parameters' function is working just fine for everything but this one part in particular. I don't think I've done something crazy to it, but I don't know what has happened, any help is appreciated!

Answers

  • Which parameter was it that wouldn't randomize?
    When I test, I can never get EyeL Open and EyeR Open to work during Randomize
  • @Chibox Yeah, but sometimes it can be other parameters too, have you found a workaround?
  • edited December 2020
    @BeeilistBonk I myself haven't figured out a work around.. mainly because I don't test with the randomize option all that much. I'll certainly keep an eye out though as I continue to use the software.

    Have you tried seeing if your parameter moves with Randomize A or Randomize B presets?
  • @BeeilistBonk

    The Random Playback feature is just a feature that allows you to play the parameters at random.
    Playing all the parameters is not a feature.
    There are also some parameters that will not be played.

    @Chibox
    Thank you for the help!
  • @BeeilistBonk I actually did find a bit of a work around. If you create your own parameter, it will play through the randomizer. If you're running the Free Live2D Cubism, there is a cap to how many parameters you can add.

    @Enoko(Staff) No problem. Can you confirm if my statement to BeeilistBonk is accurate. This is what I found with my own testing, but I'm unsure if this is a consistent workaround.
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