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Live2D Cubism
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[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.

I can't load model files I make on Mac onto Unity

edited February 2016 in Archive
Hi, I can not load model files (.moc) that I make with the Modeler tool onto Unity. I’m using the Mac version of Cubism Editor.

I found a way around by following these steps:
  1. Create a .cmox model file on Mac
  2. Open the .cmox model file on Win
  3. Write a .moc file and add '.bytes' at the end of the filename on Win
  4. Load the .moc.bytes file onto Unity on Mac.
I’d like to do everything on my Mac. Anyone having the same trouble?
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