[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details[NOTICE]
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to
System Requirements for details.
We will not respond to any related inquiries with this message.
[SDK] Some source code error on Live2D_SDK_WinGL_1.0.02
Found some tiny errors on Live2D_SDK_WinGL_1.0.02 source, not sure where to report, so I post them here:
Live2D.hLn:80
#define L2D_SAMPLE 0 1
#define L2D_VERBOSE 1 1
should be:
#define L2D_SAMPLE 0
#define L2D_VERBOSE 1
PhysicsHair.hLn: 49
float mass ; (kg)
should be:
float mass ; //(kg)
Json.hLn: 118
Ln: 126
there're extra ")" should be removed
UtDebug.hLn: 139
there're extra ")" should be removed
0 ·
Comments
Thank you for your report!
We'll try to fix it in the next version.
Yes, place to report here if you find any errors!
There is a an extra ")" .
This should be removed.