"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Please note that Cubism SDK is not supported with Apple M1 processors and macOS 11.0 Big Sur.
[SDK] Can Cocos2d-x SDK be used for generic opengl game?
Is there any code specific for cocos2d-x which prevent it been used for generic opengl game? That will open up lots of possibility if live2d sdk can be used in all other opengl game engine.
There're live2d::DrawProfileCocos2D::preDraw() and live2d::DrawProfileCocos2D::postDraw() which (judge by name) seems only work for Cocos2D.