[About macOS Ventura 13.0] (12/20/2022)
The currently released Live2D Cubism SDK is not guaranteed to work with macOS Ventura.
Please refrain from upgrading the macOS as they may not work properly.
The Cubism Editor license file may be lost after the macOS upgrade.
Please make sure to deactivate the Cubism Editor license before upgrading the macOS.
For more details
About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements
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Model in Live2D Viewer displays different from Cubism Modeler
So I've noticed before that the model's I've made in Modeler look a bit different from what I see in Live2D Viewer. My latest model is showing some serious problems that need to be addressed but I'm not sure how.
Here's a screenshot showing the same model with the same parameters in Live2D Viewer and Modeler:
I'm still working on it, but I feel I need to fix these issues before I end up with a broken final product. The most obvious breaks are the nose, bottom lip and the corner of the top lip near the jaw pivot.
Also, I would like to know which version would be a more accurate reflection of what the exported model will look like:
Will an exported model look just like what I've built in Modeler, or will it look like the Live2DViewer version with the unintended bugs?