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Live2D Cubism
Cubism Products and Downloads
Cubism product manuals and tutorials
Cubism Editor Manual    Cubism Editor Tutorial    Cubism SDK Manual    Cubism SDK Tutorial
Live2D user has created a tutorial video(unoffilcial) in English. SEE ALSO.
Thank you, brian_tsui!
[Live2D Tutorial 2020] Introduction to Tools and Technical Concepts
"[NOTICE]" About the support for Mac models
Cubism Editor is not supported with Apple M1 processors.
Please refer to System Requirements for details.
We will not respond to any related inquiries with this message.
[INFORMATION] (5/19/2022)
Cubism Editor 4.2 beta1 and SDK R5 beta1 are now available!

Cubism Editor 4.2 beta1 includes many new features that expand the range of expression even further than 4.1.
Cubism SDK R5 beta1 also supports some of the new features in Cubism Editor 4.2!

The 4.2alpha category will be closed at the end of May. Currently, it is for browsing only.
If you have any comments or requests for 4.2 beta1 or later, please send them to Cubism Editor category .
The alpha version of the Editor will be available until the end of June, but we recommend you to move to the beta version when you use it.

Model in Live2D Viewer displays different from Cubism Modeler

Hi!

So I've noticed before that the model's I've made in Modeler look a bit different from what I see in Live2D Viewer. My latest model is showing some serious problems that need to be addressed but I'm not sure how.

Here's a screenshot showing the same model with the same parameters in Live2D Viewer and Modeler:




I'm still working on it, but I feel I need to fix these issues before I end up with a broken final product. The most obvious breaks are the nose, bottom lip and the corner of the top lip near the jaw pivot.

Also, I would like to know which version would be a more accurate reflection of what the exported model will look like:
Will an exported model look just like what I've built in Modeler, or will it look like the Live2DViewer version with the unintended bugs?

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