[Regarding macOS Tahoe](Updated September 18, 2025)
We cannot guarantee the compatibility of the current releases of Live2D Cubism Editor and Cubism SDK with macOS Tahoe.
We advise against upgrading your macOS at this time as it may cause Live2D products not to function correctly.
Upgrading macOS can also cause you to lose your Cubism Editor license file.
Please make sure to deactivate your Cubism Editor license before upgrading the macOS.
For more details:
https://help.live2d.com/en/other/other_09/For inquiries regarding issues with license purchases or license activation errors, please contact us through the
email form.Is mtn files still supports in Cubism3?
I don't know which class is now responsible for animations in .mtn format. I saw in the test project that now they are created through the Animator component, so I want to know if they are supported, or can there is a converter for these animations in the Unity format
0 ·
Comments
sorry for the late response. We had holidays here...
Sorry, mtn files aren't supported. If you export animations with the Cubism 3.0 Editor, you'll end up with '*.motion3.json' files. If you drag them into Unity, they'll be automatically converted into AnimationClips and ready for use.
Best regards,
Andi
Now Cubism 3 support mtn. file. By selecting "export as 2.1 format file (mtn)" in "motion data settings" mtn file will be exported.
Thanks,